# Vox

![](https://3460868158-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAlgmOFbeFVxQnRitZJ%2F-LAlucp64I2gFtXigVyv%2Fimage.png?alt=media\&token=611ba2c1-5f07-47a1-b7ec-995b9bef3f7c)

#### Agile damage dealer who dashes around the battlefield.

## Heroic Perk: Julia's Song

![Julia's Song](https://3460868158-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAlgmOFbeFVxQnRitZJ%2F-LAluiiZskvmcIsctnQt%2Fimage.png?alt=media\&token=e49049f7-613b-415b-b3de-d418deb2513a)

Vox's abilities mark enemies with Resonance. When basic attacking marked enemies, Resonance Bolts will bounce outwards to two nearby enemies dealing bonus crystal damage while refreshing & spreading the Resonance mark.

* Crystal damage: 20 (+100% of crystal power)
* Resonance bounces deal 50% damage to minions.

#### Stats - Level 1-12

* Health: 667 - 2054
* Energy: 200 - 464
* Armor: 20 - 50
* Shield: 20 - 50
* Weapon: 72 - 149
* Atk Speed: 100% - 136.3%
* Range: 5
* Move Speed: 3.3

## Ability A: Sonic Zoom

![Sonic Zoom](https://3460868158-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAlgmOFbeFVxQnRitZJ%2F-LAlunKb7FUijt1B9p9D%2Fimage.png?alt=media\&token=bf8bb769-37a5-4f90-b0b4-c5d98fdd449b)

Vox dashes in the targeted direction, throwing two basic attacks to the nearest enemy marked by Resonance (prioritizing heroes).

| Stats                            | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal      Ratio % | Weapon     Ratio % |
| -------------------------------- | ----- | ----- | ----- | ----- | ----- | -------------------- | ------------------ |
| Cooldown                         | 6s    | 5.5s  | 5s    | 4.5s  | 4s    |                      |                    |
| Energy       Cost                | 40    | 40    | 40    | 40    | 40    |                      |                    |
| Basic         Attack      Damage | 50%   | 50%   | 50%   | 50%   | 60%   |                      |                    |

## Ability B: Pulse

![Pulse](https://3460868158-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAlgmOFbeFVxQnRitZJ%2F-LAlurcSRen3i1Fn171p%2Fimage.png?alt=media\&token=a4e3478d-b32f-4cb3-9ce9-4efce2abbdad)

Vox emits a sonic pulse that echoes off nearby enemies & applies Resonance.

* Each upgrade to Pulse increases the damage of Vox's bouncing Resonance bolts.

| Stats                      | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal      Ratio % | Weapon     Ratio % |
| -------------------------- | ----- | ----- | ----- | ----- | ----- | -------------------- | ------------------ |
| Cooldown                   | 10s   | 10s   | 10s   | 10s   | 7s    |                      |                    |
| Energy       Cost          | 30    | 35    | 40    | 45    | 50    |                      |                    |
| Bounce      Damage   Bonus | 20    | 45    | 70    | 95    | 145   |                      |                    |
| Slow at      Center        | 15%   | 17%   | 19%   | 21%   | 25%   |                      |                    |
| Slow at      Edge          | 10%   | 12%   | 14%   | 16%   | 20%   |                      |                    |

## Ultimate: Wait for It...

![Wait for it](https://3460868158-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAlgmOFbeFVxQnRitZJ%2F-LAluumw0tOBLwXP_cGd%2Fimage.png?alt=media\&token=c2d932a8-2e65-490a-80f8-0d0c5d4b86f4)

Vox fires an ultrasonic wave that applies Resonance to enemies in its path. Shortly after, a wide shockwave explodes along the same path, dealing crystal damage & silencing enemies.

* Striking enemy heroes with the shockwave will also cause Resonance Bolts to bounce outward to other enemies.

| Stats                   | Lvl 1 | Lvl 2 | Lvl 3 | Crystal Ratio % | Weapon Ratio % |
| ----------------------- | ----- | ----- | ----- | --------------- | -------------- |
| Cooldown                | 70s   | 55s   | 40s   |                 |                |
| Energy Cost             | 80    | 80    | 80    |                 |                |
| Initial Damage          | 100   | 150   | 200   | 20%             |                |
| Shockwave        Damage | 100   | 150   | 200   | 40%             |                |
| Silence Duration        | 0.7s  | 0.7s  | 0.7s  |                 |                |
