# Reim

![](https://1777682780-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LBVn4xp5hVqs84y9YUw%2F-LBVxcx4SbOvoF8rTk-_%2Fimage.png?alt=media\&token=05a5032f-fc22-42b4-b13f-680dc8e37881)

### Resilient ice mage who dominates close-quarter battles.

## Heroic Perk: Frostguard

![Frostguard](https://1777682780-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAgbU5y5uXENaQyZdSj%2F-LAgj_1VptmJRRw5dDLO%2Fimage.png?alt=media\&token=1ebcfee6-5ff3-47a4-b67a-7ec8a26688ba)

When Reim damages opponents with his basic attack or Winter Spire, he is granted fortified health up to a cap of 25% of Reim's maximum health.

* All damage dealt by Reim will chill opponents. This effect is reduced against non-heroes.
* Reim's basic attack deal 15-54 (level 1-12) (+80% crystal power) crystal damage over 2s & grant 30% of the damage dealt with this effect as fortified health.
* Basic attacks against targets that are already chilled apply a 60% slow that decays over 0.6s.

### Stats Lvl 1-12

* Health: 746 - 2499
* Energy: 220 - 462
* Armor: 20 - 60
* Shield: 20 - 60
* Weapon: 80 - 153
* Atk Speed: 100% - 136.3%
* Range: 1.9
* Move Speed: 3.2

## Ability A: Winter Spire

![Winter Spire](https://1777682780-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LAlgmOFbeFVxQnRitZJ%2F-LAlrI8SAn4CIzSr927C%2Fimage.png?alt=media\&token=cec4ae64-97f0-40a3-beb9-632abd0b1ea8)

Reim summons a spire of ice at a nearby location, dealing crystal damage to surrounding enemies. After a short delay, the spire shatters, dealing heavy crystal damage.

* Deals 25% increased damage to chilled targets.
* 35% of the damage dealt with this ability is gained as fortified health.
* Fortified health gained is reduced against non-heroes.
* Deals 50% less damage to minions.

| Stats                | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal      Ratio % | Weapon     Ratio % |
| -------------------- | ----- | ----- | ----- | ----- | ----- | -------------------- | ------------------ |
| Cooldown             | 4s    | 3.5s  | 3s    | 2.5s  | 2s    |                      |                    |
| Energy       Cost    | 60    | 60    | 60    | 60    | 60    |                      |                    |
| Range                | 6     | 6     | 6     | 6     | 7.5   |                      |                    |
| 1st Hit       Damage | 60    | 90    | 120   | 150   | 180   | 70%                  |                    |
| 2nd Hit      Damage  | 60    | 90    | 120   | 150   | 180   | 100%                 |                    |

## Ability B: Chill Winds

![Chill Winds](https://1777682780-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LBaj2sKmUvo4wdwUCI7%2F-LBali7SZM90vqiUsGlU%2Fimage.png?alt=media\&token=7736c449-19e6-47cd-943a-a5b659a11547)

Reim deals a burst of crystal damage to all surrounding enemies, rooting enemies who are chilled. A rooted enemy cannot move or dash, but the enemy can still attack.

* Deals 50% less damage to minions.

| Stats                   | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal      Ratio % | Weapon     Ratio % |
| ----------------------- | ----- | ----- | ----- | ----- | ----- | -------------------- | ------------------ |
| Cooldown                | 14s   | 13s   | 12s   | 11s   | 7s    |                      |                    |
| Energy       Cost       | 80    | 85    | 90    | 95    | 100   |                      |                    |
| Damage                  | 80    | 120   | 160   | 200   | 280   | 40%                  |                    |
| Root           Duration | 0.6s  | 0.8s  | 1s    | 1.2s  | 1.4s  |                      |                    |

## Ultimate: Valkyrie

![Valkyrie](https://1777682780-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-L9jiwk9ds21Hoy5QAcA%2F-LBaj2sKmUvo4wdwUCI7%2F-LBajcbYx5FCq63sddWU%2Fimage.png?alt=media\&token=f958a338-12cc-412b-88fa-ce1c9add1aef)

Reim summons an ancient Valkyrie, devastating enemies in the area & applying a heavy decaying slow.

* Enemies near center are also stunned & take greater damage.

| Stats                       | Lvl 1 | Lvl 2 | Lvl 3 | Crystal Ratio % | Weapon Ratio % |
| --------------------------- | ----- | ----- | ----- | --------------- | -------------- |
| Cooldown                    | 80s   | 60s   | 50s   |                 |                |
| Energy Cost                 | 100   | 100   | 100   |                 |                |
| Damage at         Center    | 250   | 375   | 500   | 125%            |                |
| Damage at Edge              | 200   | 300   | 400   | 100%            |                |
| Centre Slow       Duration  | 3s    | 4.5s  | 6s    |                 |                |
| Edge Slow          Duration | 2s    | 3s    | 4s    |                 |                |
| Slow                        | 60%   | 70%   | 80%   |                 |                |
| Stun Duration               | 0.8s  | 1s    | 1.2s  |                 |                |
