1.0.3 Notes
LET’S BE FRIENDS
JAN 24, 2014
ADD FRIENDS
Games are more fun with friends … especially competitive, team-based ones. Now you can enter the player name of a real-world buddy—or a new Vainglory rival—to send that player a friend request. On the other end, you can accept or deny the request. Once you have players in your Friends List, you can:
Invite players outside the app to play a match anytime: They’ll receive a notification, which will launch the app when tapped.
Enjoy the satisfaction of knowing you’re popular.
STAY IN PUBLIC MATCH QUEUE WHILE THE APP IS CLOSED
Want to browse the Web or other apps while waiting for “6/6”? Now, you can enter the Public Match queue and then leave the app while waiting for your match to start. When six queued players are being arranged for a match, you’ll receive a notification giving you 40 seconds to tap and join. So long as you respond, you’ll be good-to-go. If the time expires, you’ll be dropped from the matching queue and another player will take the remaining spot. (No worries; just join the next Public Match.)
SPIFFY NEW VISUALS
We’re continuing to roll out an entirely new, utterly spiffy design for all in-game menus. In this update, there’s a new matching interface and a new character select screen. The latter is still in progress, so expect gorgeous hero splash art to display when you select your hero (coming soon)! And there’s more …
Improved the shadows for Petal’s delightful pets and the shadows for jungle monsters.
It’s now more obvious when Petal’s pets are on the “countdown fuse” until exploding, following activation of Spontaneous Combustion.
The ability descriptions for Petal, Koshka, Ringo, SAW and Adagio should be more clear and helpful. (Let us know if you agree!)
Koshka got a new attack animation (hooray).
Happy trees: You’ll find a much wider variety of trees (of various colors) around the game map.
LATEST GAMEPLAY & GAME BALANCE TWEAKS
Adagio’s Verse of Judgment now looks different when channeled by the enemy This is to help teams determine—with a quick glance at the rune-marked ring—whether to stick around run for your lives!
Koshka’s Yummy Catnip Frenzy is less powerful, with more power going to Twirly Death. She can now pre-stack up to 12 catnips.
SAW’s Suppressing Fire has a boosted the crystal ratio.
Spawn Platforms will regenerate heroes’ health slower, making platform deaths possible.
Serpent Mask & Eve Of Harvest are more specialized toward lifesteal and provide less power.
Crucible no longer has a delay before the team block activates.
Atlas Pauldron no longer increases move speed.
Stormguard Banner now deals periodic bonus damage to non-heroes (no longer a % scale) and deals reduced damage to the Kraken.
Aftershock, Tension Bow & Stormguard Banner now have better-regulated cooldowns. The cooldowns are more accurate (not rounded up to the nearest second) and are visible via a new indicator. Also added a cooldown to Aftershock.
PERFORMANCE ENHANCEMENTS
Fixed a reported issue causing crashes on iPad minis with Retina display. If this still an issue for you, email feedback@superevilmegacorp.com. We will immediately investigate your issue.
Fixed the re-Ace bug: Resolved a bug where your team can be re-Aced after one hero respawns and is quickly killed again before teammates respawn from a prior ace (not fun). Also removed Aces entirely from 1v1 “Play Now” matches.
Minor bug fixes and stability enhancements
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