3.2 Notes
UPDATE 3.2 HERO & ITEM BALANCE CHANGES
Update 3.2 features balance changes to Fortress, Alpha, Petal and more. Read on for the details. …
GAMEPLAY BALANCE CHANGES
GHOSTWING
Ghostwing’s Blessing now grants an additional 25% damage to structures
Health
5400 + 350 → 4300 + 450
BLACKCLAW’S MIGHT
CAPTURED
Health
6500 + 1400→ 6500 + 1600
Defense
35+15→ 30 + 10
Damage taken from a turret explosion
a variable amount→ 15% of his maximum health
UNCAPTURED
Spawn time
15 minutes → 12 minutes
Health
7600 + 520 → 7600 + 550
Defense
50 + 25 → 50 + 20
LANE MINIONS
Movement speed
3.895 + 0.055→ 4.5
Now less durable against enemy heroes
First spawn
30→ 20 seconds
GOLD GENERATION
Range minion gold
20→ 30
Siege minion gold
45→ 40
Captain minion gold
70→ 50
HERO BALANCE CHANGES
ALPHA
INFINITE REBOOT
Reboot health
500-2800→ 600-2600
PRIME DIRECTIVE
Weapon ratio
80%→ 60%
CORE CHARGE
Bonus damage per stack
12/12/12/12/18%→ 11/11/11/11/15%
BARON
STATS
Increase base weapon power
71-108→ 71-130
FORTRESS
LAW OF THE CLAW
Number of hit required to proc bonus damage
6→ 7
Cooldown
11/10/9/8/6
ATTACK OF THE PACK
Wolf health
400/600/800→ 300/450/600
GRUMPJAW
GRUMPY
Bonus damage per stack
20/35/50/65/95→ 10/25/40/55/85
Crystal Ratio per stack
20%→25%
IDRIS
DIVERGENT PATHS
Basic attack crystal ratio
80%→75%
Bonus crystal damage
30-85→ 19-85
JOULE
THUNDERSTRIKE
Pierce
5-10%→ 10-15%
KESTREL
GLIMMERSHOT
Base damage
40/70/100/130/190→ 40/70/100/130/160
Crystal Ratio
140%→135%
KRUL
DEAD MAN’S RUSH
Barrier strength
100/200/300/400/500 → 75/185/295/405/515
SPECTRAL SMITE
Life steal per stack
10% → 9/9/9/9/11%
LANCE
STATS
Health
842-2587→ 842-2609
IMPALE
Delay for missing
1.0→ 0.7
PETAL
SPONTANEOUS COMBUSTION
[REWORK] Activating this ability now sends the nearest munion dashing towards the targeted location, exploding after 1.2 seconds
Heal Crystal ratio
30%→ 60%
REZA
FIRESTARTER
Crystal Ratio
120%
RONA
STATS
Weapon power
88-156
SAMUEL
CORRUPTED GENIUS
Healing
30-200
DRIFTING DARK
Cooldown
20/20/20/20/20→ 23/23/23/23/23
SKAARF
GOOP
Crystal ratio on ignite damage
50%→ 110%
Damage/Sec crystal ratio
130%→ 80%
DRAGON BREATH
Damage
265/355/445
SKYE
STATS
Auto attack range
6→ 6.1
FORWARD BARRAGE
Damage against non-hero and non-structures
75%→ 100%
Crystal Ratio
160%→ 150%
TAKA
HOUSE KAMUHA
Bonus damage
50→ 30-63 (scaling with level)
KAITEN
Base damage
100/165/230/295/360→ 100/150/200/250/300
Crystal Ratio
80%→ 110%
X-RETSU
Base damage
300/450/600→ 250/350/450
Crystal Ratio on bleed
50%
TONY
JAWBREAKER
Damage
25/60/95/130/165→ 10/40/70/100/130
Weapon ratio
30%→ 40%
VARYA
CHAIN LIGHTNING
Base damage
60-137→ 70-147
Crystal ratio
45%→ 40%
ITEM BALANCE CHANGES
AFTERSHOCK
Percent Life damage
14% → 13%
BREAKING POINT
Damage to gain a stack
160 → 170
MINION CANDY
Cost
100 → 75
STORMCROWN
Base damage
50-160 → 40-130
Damage to heroes and structures
25% → 20%
TALENTS BALANCE CHANGES
ALPHA
CORE OVERCLOCK
Attack speed base per stack
25% → 15%
ARDAN
HEAVY HITTER
Base damage
155%→ 140%
KNOCKOUT PUNCH
Damage base
100% → 95%
FORTRESS
LONGTOOTH
Bonus range base
1.6 → 1.4
GRUMPJAW
RAMPAGE
Damage base
100% → 90%
IDRIS
PATH OF THE SEEKER
Passive weapon power base
1% → 0%
Passive crystal power base
1% → 0%
LANCE
STRIKER
A cooldown reduction scaling
7.5% → 10%
C cooldown reduction scaling
7.5% → 10%
PHINN
PHASTER
Bonus movement speed base
1.1 → 1.3
VARYA
THUNDERSTORM
Damage base
120% → 130%
Damage scaling
25% → 35%UPDATE 3.2 HERO & ITEM BALANCE CHANGES
TRUGO
|
APR 13, 2018
Update 3.2 features balance changes to Fortress, Alpha, Petal and more. Read on for the details. …
GAMEPLAY BALANCE CHANGES
GHOSTWING
Ghostwing’s Blessing now grants an additional 25% damage to structures
Health
5400+350→ 4300 + 450BLACKCLAW’S MIGHT
CAPTURED
Health
6500 + 1400→ 6500 + 1600
Defense
35+15→ 30 + 10
Damage taken from a turret explosion
a variable amount→ 15% of his maximum health
UNCAPTURED
Spawn time
15 minutes → 12 minutes
Health
7600 + 520 → 7600 + 550
Defense
50 + 25 → 50 + 20
LANE MINIONS
Movement speed
3.895 + 0.055→ 4.5
Now less durable against enemy heroes
First spawn
30→ 20 seconds
GOLD GENERATION
Range minion gold
20→ 30
Siege minion gold
45→ 40
Captain minion gold
70→ 50
HERO BALANCE CHANGES
ALPHA
INFINITE REBOOT
Reboot health
500-2800→ 600-2600
PRIME DIRECTIVE
Weapon ratio
80%→ 60%
CORE CHARGE
Bonus damage per stack
12/12/12/12/18%→ 11/11/11/11/15%
BARON
STATS
Increase base weapon power
71-108→ 71-130
FORTRESS
LAW OF THE CLAW
Number of hit required to proc bonus damage
6→ 7
Cooldown
11/10/9/8/6
ATTACK OF THE PACK
Wolf health
400/600/800→ 300/450/600
GRUMPJAW
GRUMPY
Bonus damage per stack
20/35/50/65/95→ 10/25/40/55/85
Crystal Ratio per stack
20%→25%
IDRIS
DIVERGENT PATHS
Basic attack crystal ratio
80%→75%
Bonus crystal damage
30-85→ 19-85
JOULE
THUNDERSTRIKE
Pierce
5-10%→ 10-15%
KESTREL
GLIMMERSHOT
Base damage
40/70/100/130/190→ 40/70/100/130/160
Crystal Ratio
140%→135%
KRUL
DEAD MAN’S RUSH
Barrier strength
100/200/300/400/500 → 75/185/295/405/515
SPECTRAL SMITE
Life steal per stack
10% → 9/9/9/9/11%
LANCE
STATS
Health
842-2587→ 842-2609
IMPALE
Delay for missing
1.0→ 0.7
PETAL
SPONTANEOUS COMBUSTION
[REWORK] Activating this ability now sends the nearest munion dashing towards the targeted location, exploding after 1.2 seconds
Heal Crystal ratio
30%→ 60%
REZA
FIRESTARTER
Crystal Ratio
120%
RONA
STATS
Weapon power
88-156
SAMUEL
CORRUPTED GENIUS
Healing
30-200
DRIFTING DARK
Cooldown
20/20/20/20/20→ 23/23/23/23/23
SKAARF
GOOP
Crystal ratio on ignite damage
50%→ 110%
Damage/Sec crystal ratio
130%→ 80%
DRAGON BREATH
Damage
265/355/445
SKYE
STATS
Auto attack range
6→ 6.1
FORWARD BARRAGE
Damage against non-hero and non-structures
75%→ 100%
Crystal Ratio
160%→ 150%
TAKA
HOUSE KAMUHA
Bonus damage
50→ 30-63 (scaling with level)
KAITEN
Base damage
100/165/230/295/360→ 100/150/200/250/300
Crystal Ratio
80%→ 110%
X-RETSU
Base damage
300/450/600→ 250/350/450
Crystal Ratio on bleed
50%
TONY
JAWBREAKER
Damage
25/60/95/130/165→ 10/40/70/100/130
Weapon ratio
30%→ 40%
VARYA
CHAIN LIGHTNING
Base damage
60-137→ 70-147
Crystal ratio
45%→ 40%
ITEM BALANCE CHANGES
AFTERSHOCK
Percent Life damage
14% → 13%
BREAKING POINT
Damage to gain a stack
160 → 170
MINION CANDY
Cost
100 → 75
STORMCROWN
Base damage
50-160 → 40-130
Damage to heroes and structures
25% → 20%
TALENTS BALANCE CHANGES
ALPHA
CORE OVERCLOCK
Attack speed base per stack
25% → 15%
ARDAN
HEAVY HITTER
Base damage
155%→ 140%
KNOCKOUT PUNCH
Damage base
100% → 95%
FORTRESS
LONGTOOTH
Bonus range base
1.6 → 1.4
GRUMPJAW
RAMPAGE
Damage base
100% → 90%
IDRIS
PATH OF THE SEEKER
Passive weapon power base
1% → 0%
Passive crystal power base
1% → 0%
LANCE
STRIKER
A cooldown reduction scaling
7.5% → 10%
C cooldown reduction scaling
7.5% → 10%
PHINN
PHASTER
Bonus movement speed base
1.1 → 1.3
VARYA
THUNDERSTORM
Damage base
120% → 130%
Damage scaling
25% → 35%
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