Other Items
Last updated
Last updated
Cost: 300 gold
Stats:
Activate: Block 115-500 (level 1-12) damage and recover 200-475(level 1-12) health and 30% energy over the next 5s (120 cooldown).
**Note: On Soverigns Rise this is a standard item to all heroes (no cost, sell, or item slot occupation)
Cost: 25 gold
Stats:
Consume: Reveal an area for 5s. Can see over walls, into brush, and stealthed units. Scout Traps within this area are permanently revealed.
Tip: Use this to avoid being ambushed, especially in the late game.
**Note: Halcyon Fold only
Cost: 50 gold
Stats:
Consume: Place a trap at your feet. Trap grants vision & will explode on contact with enemy heroes after a short delay. Deals splash damage and reveals affected enemies for 5s.
Tip: Use this to gain vision of strategic locations such as the Gold Mine or Kraken.
**Note: Halcyon Fold only
Cost: 100 gold
Stats:
Consume: Empowers nearby friendly minions for 60s and friendly jungle bosses for 30s. They are granted 40% increased damage, 120 armor, 60 shield, and 0.5 increased movement speed.
Tip: Helps you push and siege enemy turrets, especially in early game.
Cost: 300 gold
Stats:
+150 Max Health
Activate: Fire a flare that lasts 3s granting vision and true sight in the area. Flares have 3 max charges and recover 1 charge every 75s.
Tip: Buy this to counter enemy stealth/vision and safely check objectives.
**Note: Soverigns Rise only
Every hero gets a maximum of 2 at the beginning of the game, and upon placing one, a stack is used, which replenishes over time.
Upon placing, grants vision over 5 meters radius.
**Note: On Soverigns Rise this is a standard item to all heroes (no cost, sell, or item slot occupation).
Cost: 500(200)gold
Stats:
+250 Max Health
Depth: Scout Cams last 30s longer and take 1 extra hit(s) to kill.
Activate: Flare
Builds from:
Tip: Buy this to strengthen your vision control in specific areas.
**Note: Soverigns Rise only
Cost: 500(250) gold
Stats:
+20% Cooldown speed
+2.5 Energy recharge
Breadth: You can hold 1 additional Scout Cam(s) and obtain charges 30s faster per Scout Cam.
Builds from:
Tip: Buy this to spread out vision across various areas.
**Note: Soverigns Rise only
Cost: 2000(1000) gold
Stats:
+500 Max Health
+25% Cooldown speed
+5 Energy recharge
Depth: Scout Cams last 60s longer and take 3 extra hit(s) to kill.
Breadth: You can hold 3 additional Scout Cam(s) and obtain charges 60s faster per Scout Cam.
Activate: Flare
Builds from:
[Scout Pack
](untitled-1.md#scout-pack)
[Scout Tuff
](untitled-1.md#scout-tuff)
Tip: buy this to provide maximum vision control for your team
**Note: Soverigns Rise only
Cost: 250 gold
Stats:
Passive: When a nearby ally kills a jungle monster or large lane minion, it heals you and your ally by 75 health each and 10 energy each.
Tip: Use this to be battle ready coming out of the jungle. Be sure to sell this item when you are durable enough to survive the jungle
Cost: 250 gold
Stats:
Activate: Grants a 120 health barrier to nearby allied heroes for 2s. 5s cooldown. 2 max charges, 15s per charge.
Tip: Purchase this if you expect heavy aggression coming from the enemy team or want early teamfights.
Cost: 250 gold
Stats:
Activate: After a brief delay, nearby enemy heroes are marked for 3 seconds. The next basic attack from an ally consumes the mark, slowing by 30% for 2s and dealing 100 bonus crystal damage. 10s cooldown. 2 max charges. 25s per charge.
Tip: Use this to aggressively secure kills in the early game.
Weapon Infusion
Cost: 500 gold
Stats:
Consume: Temporarily gain 20-80 weapon power, 5%-20% attack speed, and 0-15 armor & shield based on your level. Lasts 150s. Can only have one infusion at a time.
Tip: Gain a powerful temporary advantage in your basic attacks.
Cost: 500 gold
Stats:
Consume: Temporarily gain 20-80 crystal power, 10%-30% cooldown speed, and 0-15 armor & shield based on your level. Lasts 150s. Can only have one infusion active at a time.
Tip: Gain a powerful temporary advantage in your abilities.
Cost: 0 gold
Stats:
Activate: Instantly level up
Tip: This item is only available in practice mode