3.3 Notes
MAY 13, 2018
UPDATE 3.3 HERO & ITEM BALANCE CHANGES
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Update 3.3 features balance changes to Celeste, Koshka, Lance and more. Read on for the details. …
GAMEPLAY BALANCE CHANGES
GHOSTWING
GHOSTWING’S BLESSING
Damage to structures
25%→ 15%
Barrier
100 + 40→ 60 + 40
HERO BALANCE CHANGES
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BARON
JUMP JETS
Cooldown Reduction Per Basic Attack
8%→ 15%
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BLACKFEATHER
FEINT OF HEART
Cooldown
10/9.5/9/8.5/8→ 9/8.5/8/7.5/7
ROSE OFFENSIVE
Charge Time
60/55/50
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CELESTE
HELIOGENESIS
Damage
80/135/190/245/300
Supernova Crystal Ratio
200%→ 170%
SOLAR STORM
Travel speed decreased
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CHURNWALKER
HOOK AND CHAIN
Travel speed increased
Damage
2/2/2/2/3%→ 1/1/1/1/2%
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GLAIVE
STATS
Attack Speed Per Level
1.2%→ 2%
TWISTED STROKE
Cooldown
12/11/10/9/8→ 10/9/8/7/6
BLOODSONG
Damage Per Stack
10/15/20→ 15/20/25
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IDRIS
DIVERGENT PATHS
Required threshold
100→120
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KESTREL
STATS
Weapon Power
64-130→ 70-136
GLIMMERSHOT
Weapon Ratio
100%→ 100/100/100/100/110%
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KOSHKA
BLOODRUSH
Bonus Movespeed
2.5→ 2
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KRUL
STATS
Weapon Power
77-147→ 70-147
SPECTRAL SMITE
Life Steal
9/9/9/9/11%→ 6/7/8/9/11%
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LANCE
STATS
Attack speed item scaling
50%→ 75%
Attack Speed Per Level
0%→ 2%
GYTHIAN WALL
Weapon ratio
100%→ 120%
COMBAT ROLL
NEW: Weapon ratio
0%→ 30%
Cooldown
8/6/4
Stamina Cost
30/25/20→ 25/20/15
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LYRA
PRINCIPLE ARCANUM
Empowered Shot Crystal Ratio
70%→ 80%
IMPERIAL SIGIL
Damage Crystal Ratio
120%→ 100%
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MALENE
LIGHT RIBBONS
Damage
60/115/170/225/280→ 60/105/150/195/240
ENCHANTED TRANSFORMATION
Cooldown
5/4/3/2→ 6/5/4/3
Slow
30/45/60/75%→ 30/40/50/60%
Damage
60/120/180/240→ 60/100/140/180
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OZO
THREE RING CIRCUS
NEW: Weapon ratio
0/0/0%→ 20/20/40%
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REIM
STATS
Movement Speed
3.3→ 3.4
WINTER SPIRE
First impact Crystal Ratio
70%→ 80%
Second impact Crystal Ratio
100%→ 120%
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REZA
SCORCHER
Hitbox decreased to more accurately match effects
Travel speed increased
Range
7/7/7/7/9→ 7.5/7.5/7.5/7.5/9.5
TROUBLEMAKER
Post-dash lock time
0.1s→ 0s
Cooldown
2s→ 0.5s
NETHERFORM DETONATOR
Landing Time
1.4→ 1.0
NEW: Decaying Movement Speed
1.0 → 2.4s
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RINGO
STATS
Health
673-2077→ 703-2107
TWIRLING SILVER
Cooldown
12→ 11
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RONA
BERSERKER’S FURY
Attack Damage
85%→ 80%
FOESPLITTER
Cooldown
16/15/14/13/12→ 18/17/16/15/13
Weapon Ratio
85%→ 80%
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SKAARF
SPITFIRE
Crystal Ratio
150%→ 130%
DRAGON BREATH
Crystal Ratio
100%→ 130%
Damage per second
325/400/475
ITEM BALANCE CHANGES
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ATLAS PAULDRON
Attack Speed Reduction
50%→ 65%
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FROSTBURN
Crystal Power
85 → 100
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WP INFUSION
Max Weapon Power
80
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CP INFUSION
Max Crystal Power
80
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SPELLFIRE
Updated on May 13: This previously mentioned that Spellfire changed to deal ability-type damage. That was incorrect, so it’s been removed.
Burn Damage
15-50→ 8-30
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STORMCROWN
Hero/Structure Damage
20%→ 10%
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STORMGUARD BANNER
Hero/Structure Damage
15%→ 10%
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TENSION BOW
Passive Damage
240→ 210
TALENTS BALANCE CHANGES
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ARDAN
VANGUARDIAN
Damage base
50%
Damage scaling
2.5%→ 2%
Cooldown scaling
1.5%→ 1%
HEAVY HITTER
Bonus range base
1→ -2
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BAPTISTE
ARMY OF SOULS
Cooldown base
80%→ 70%
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BLACKFEATHER
POINT GUARD
Barrier base
130%→ 150%
Barrier scaling
7.5%→ 10%
ELUSIVENESS
Damage base
60%→ 100%
Damage scaling
10%→ 25%
Focus cost base
20%→ 5%
Charge time base
60%→ 50%
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CATHERINE
SHOCKWAVE
Enemies are now also stunned for the duration of the knockback
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FLICKER
SWARMING LIGHT
Damage base
100%→ 90%
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FORTRESS
LONGTOOTH
Bonus range base
1.4→ 1.6
Passive weapon power base
1%→ 0.5%
Passive weapon power scaling
1%→ 0.5%
Passive attack speed base
1%→ 0.5%
Passive attack speed scaling
1%→ 0.5%
CRITICAL WOUNDS
Cooldown base
145%→ 125%
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GRACE
SEAL OF RETRIBUTION
Damage base
125%→ 100%
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IDRIS
PATH OF THE SEEKER
Passive weapon power base
0%→ -20%
Passive weapon power scaling
1%→ 1.5%
Passive crystal power base
0%→ -20%
Passive crystal power scaling
1%→ 1.5%
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MALENE
SHADOW TERROR
Fear duration base
0%→ -20%
Passive weapon power scaling
1%→ 1.5%
Passive crystal power base
0%→ -20%
Passive crystal power scaling
1%→ 1.5%
ROYAL FAVORS
Barrier base
110%→ 120%
Barrier scaling
10%→ 20%
Damage base
100→ 200
Damage scaling
125→ 150
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RINGO
BULLET SPLIT
Damage base
75%→ 97.5%
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SAMUEL
UNWAKING NIGHTMARE
Stun duration base
1.2s→ 1.8s
VISCOUS DARKNESS
Slow base
30%→ 50%
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SKAARF
SPLITFIRE
Damage base
65%→ 60%
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TONY
HAYMAKERS
Damage base
65%→ 60%
Damage scaling
5%→ 2.5%
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