3.3 Notes

MAY 13, 2018

UPDATE 3.3 HERO & ITEM BALANCE CHANGES

Update 3.3 features balance changes to Celeste, Koshka, Lance and more. Read on for the details. …

GAMEPLAY BALANCE CHANGES

GHOSTWING

GHOSTWING’S BLESSING

  • Damage to structures

    • 25%15%

  • Barrier

    • 100 + 4060 + 40

HERO BALANCE CHANGES

BARON

JUMP JETS

  • Cooldown Reduction Per Basic Attack

    • 8%15%

BLACKFEATHER

FEINT OF HEART

  • Cooldown

    • 10/9.5/9/8.5/89/8.5/8/7.5/7

ROSE OFFENSIVE

  • Charge Time

    • 60/55/50 45/40/35

CELESTE

HELIOGENESIS

  • Damage

      • 80/135/190/245/300 80/130/180/230/280

  • Supernova Crystal Ratio

    • 200%170%

SOLAR STORM

  • Travel speed decreased

CHURNWALKER

HOOK AND CHAIN

  • Travel speed increased

  • Damage

      • 2/2/2/2/3%1/1/1/1/2%

GLAIVE

STATS

  • Attack Speed Per Level

      • 1.2% 2%

TWISTED STROKE

  • Cooldown

        • 12/11/10/9/810/9/8/7/6

BLOODSONG

  • Damage Per Stack

          • 10/15/2015/20/25

IDRIS

DIVERGENT PATHS

  • Required threshold

      • 100 120

KESTREL

STATS

  • Weapon Power

          • 64-13070-136

GLIMMERSHOT

  • Weapon Ratio

      • 100%100/100/100/100/110%

KOSHKA

BLOODRUSH

  • Bonus Movespeed

      • 2.52

KRUL

STATS

  • Weapon Power

      • 77-14770-147

SPECTRAL SMITE

  • Life Steal

      • 9/9/9/9/11%6/7/8/9/11%

LANCE

STATS

  • Attack speed item scaling

      • 50% → 75%

  • Attack Speed Per Level

      • 0% 2%

GYTHIAN WALL

  • Weapon ratio

        • 100%120%

COMBAT ROLL

  • NEW: Weapon ratio

        • 0%30%

  • Cooldown

        • 8/6/4 6/4.5/3

  • Stamina Cost

        • 30/25/2025/20/15

LYRA

PRINCIPLE ARCANUM

  • Empowered Shot Crystal Ratio

      • 70%80%

IMPERIAL SIGIL

  • Damage Crystal Ratio

      • 120%100%

MALENE

LIGHT RIBBONS

  • Damage

      • 60/115/170/225/280 → 60/105/150/195/240

ENCHANTED TRANSFORMATION

  • Cooldown

    • 5/4/3/2 → 6/5/4/3

  • Slow

    • 30/45/60/75% → 30/40/50/60%

  • Damage

    • 60/120/180/240 → 60/100/140/180

OZO

THREE RING CIRCUS

  • NEW: Weapon ratio

      • 0/0/0%20/20/40%

REIM

STATS

  • Movement Speed

      • 3.33.4

WINTER SPIRE

  • First impact Crystal Ratio

      • 70%80%

  • Second impact Crystal Ratio

      • 100%120%

REZA

SCORCHER

  • Hitbox decreased to more accurately match effects

  • Travel speed increased

  • Range

      • 7/7/7/7/9 → 7.5/7.5/7.5/7.5/9.5

TROUBLEMAKER

  • Post-dash lock time

    • 0.1s 0s

  • Cooldown

    • 2s 0.5s

NETHERFORM DETONATOR

  • Landing Time

      • 1.41.0

  • NEW: Decaying Movement Speed

      • 1.0 2.4s

RINGO

STATS

  • Health

      • 673-2077703-2107

TWIRLING SILVER

  • Cooldown

      • 1211

RONA

BERSERKER’S FURY

  • Attack Damage

      • 85% 80%

FOESPLITTER

  • Cooldown

      • 16/15/14/13/1218/17/16/15/13

  • Weapon Ratio

      • 85% 80%

SKAARF

SPITFIRE

  • Crystal Ratio

        • 150%130%

DRAGON BREATH

  • Crystal Ratio

        • 100%130%

  • Damage per second

        • 325/400/475 350/450/550

ITEM BALANCE CHANGES

ATLAS PAULDRON

  • Attack Speed Reduction

      • 50%65%

FROSTBURN

  • Crystal Power

    • 85 100

WP INFUSION

  • Max Weapon Power

      • 80 70

CP INFUSION

  • Max Crystal Power

      • 80 70

SPELLFIRE

Updated on May 13: This previously mentioned that Spellfire changed to deal ability-type damage. That was incorrect, so it’s been removed.

  • Burn Damage

      • 15-508-30

STORMCROWN

  • Hero/Structure Damage

      • 20%10%

STORMGUARD BANNER

  • Hero/Structure Damage

      • 15%10%

TENSION BOW

    • Passive Damage

        • 240210

TALENTS BALANCE CHANGES

ARDAN

VANGUARDIAN

  • Damage base

    • 50% 40%

  • Damage scaling

    • 2.5%2%

  • Cooldown scaling

    • 1.5%1%

HEAVY HITTER

  • Bonus range base

      • 1 -2

BAPTISTE

ARMY OF SOULS

  • Cooldown base

      • 80% 70%

BLACKFEATHER

POINT GUARD

  • Barrier base

    • 130% 150%

  • Barrier scaling

    • 7.5% 10%

ELUSIVENESS

  • Damage base

    • 60% 100%

  • Damage scaling

    • 10% 25%

  • Focus cost base

    • 20% 5%

  • Charge time base

    • 60% 50%

CATHERINE

SHOCKWAVE

  • Enemies are now also stunned for the duration of the knockback

FLICKER

SWARMING LIGHT

  • Damage base

    • 100% 90%

FORTRESS

LONGTOOTH

  • Bonus range base

    • 1.4 1.6

  • Passive weapon power base

    • 1% 0.5%

  • Passive weapon power scaling

    • 1% 0.5%

  • Passive attack speed base

    • 1% 0.5%

  • Passive attack speed scaling

    • 1% 0.5%

CRITICAL WOUNDS

  • Cooldown base

    • 145% 125%

GRACE

SEAL OF RETRIBUTION

  • Damage base

    • 125% 100%

IDRIS

PATH OF THE SEEKER

  • Passive weapon power base

    • 0% -20%

  • Passive weapon power scaling

    • 1% 1.5%

  • Passive crystal power base

    • 0% -20%

  • Passive crystal power scaling

    • 1% 1.5%

MALENE

SHADOW TERROR

  • Fear duration base

    • 0% -20%

  • Passive weapon power scaling

    • 1% 1.5%

  • Passive crystal power base

    • 0% -20%

  • Passive crystal power scaling

    • 1% 1.5%

ROYAL FAVORS

  • Barrier base

    • 110% 120%

  • Barrier scaling

    • 10% 20%

  • Damage base

    • 100 200

  • Damage scaling

    • 125 150

RINGO

BULLET SPLIT

  • Damage base

      • 75% 97.5%

SAMUEL

UNWAKING NIGHTMARE

  • Stun duration base

        • 1.2s 1.8s

VISCOUS DARKNESS

  • Slow base

      • 30% 50%

SKAARF

SPLITFIRE

  • Damage base

      • 65% 60%

TONY

HAYMAKERS

  • Damage base

      • 65% 60%

  • Damage scaling

      • 5% 2.5%

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