Adagio
Last updated
Last updated
Whenever enemies burning with Arcane Fire take damage from any source, Adagio regenerates 25% of that damage as energy.
Health: 685 - 2308
Energy: 400 - 785
Armor: 20 - 50
Shield: 20 - 50
Weapon: 75 - 117
Atk Speed: 100% - 122%
Range: 6.6
Move Speed: 3.2
Heals target ally, then splashes Arcane Fire onto nearby enemies. If Adagio heals himself, he'll also apply a heavy slow to nearby enemies.
Burns the target every second & causes Adagio's other abilities to deal more damage.
Burst heals the target instantly, followed by a gradual heal over the next few seconds.
Burst Heal is increased by 12% of Adagio's bonus health.
When cast on self, slows nearby enemies by 70% for 0.7s.
Resets basic-attack cooldown on activation.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio % | Weapon Ratio % |
Cooldown | 10s | 9.5s | 9s | 8.5s | 8s | ||
Energy Cost | 120 | 135 | 150 | 165 | 180 | ||
Fire Duration | 5s | 5.5s | 6s | 6.5s | 7s | ||
Fire Damage | 20 | 30 | 40 | 50 | 70 | 20% | |
Heal Duration | 3s | 3s | 3s | 3s | 3s | ||
Burst Heal | 40 | 60 | 80 | 100 | 140 | 30% | |
Heal/Sec | 15 | 20 | 25 | 30 | 35 | 10% |
Temporarily boosts an allied hero's next several basic attacks for 6s.
Deals bonus damage to enemies afflicted by Arcane Fire.
Bonus damage is increased if Adagio casts this spell on himself.
Resets basic-attack cooldown on activation.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio % | Weapon Ratio % |
Cooldown | 10s | 10s | 10s | 10s | 10s | ||
Energy Cost | 105 | 130 | 155 | 180 | 205 | ||
Number of Attacks | 5 | 5 | 5 | 5 | 7 | ||
Damage | 20 | 40 | 60 | 80 | 120 | 40% | |
Arcane Fire Bonus | 5 | 15 | 25 | 35 | 55 | 40% | |
Self-cast Bonus | 5 | 10 | 15 | 20 | 30 | 20% |
Adagio channels for 2s then deals heavy damage to all enemies in a wide ring around him. Enemies burning with Arcane Fire are also stunned.
Adagio temporarily gains fortified health while channeling.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Crystal Ratio % | Weapon Ratio % |
Cooldown | 100s | 80s | 60s | ||
Energy Cost | 140 | 190 | 240 | ||
Range | 9 | 9 | 9 | ||
Damage | 500 | 900 | 1300 | 100% | |
Fortified Health | 125 | 225 | 325 | ||
Stun Duration | 2.2s | 2.2s | 2.2s |