Krul
Last updated
Last updated
Krul is empowered by the shadows after standing still in brush for 1.5s. While empowered, Krul briefly gains 2 move speed & his basic attack will slow his target by 40% for 2.5s.
Health: 748 - 2394
Energy: 220 - 506
Armor: 20 - 60
Shield: 20 - 60
Weapon: 77 - 147
Atk Speed: 100% - 136.3%
Range: 1.5
Move Speed: 3.4
Krul dashes to the target & deals damage.
Activating Dead Man's Rush grants Krul a temporary health barrier.
This ability triggers basic-attack effects.
Krul detonates the Weakness stacks built up on a single target, regaining health based on the number of stacks consumed.
Passive: Basic attacks & abilities apply Weakness on the enemy (up to 8 stacks). Each stack reduces the target's damage by 6.2% & increases Krul's lifesteal against the victim.
Krul pulls Hellrazor from his chest & hurls it in the targeted direction. The sword will boomarang back to Krul. If the sword hits an enemy hero, it deals damage & stuns, then slows the target.
Damage & stun duration scales with the distance the sword travelled before hitting the target:
50% at point-blank range
100% at max range
150% at 'boomerang' range
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
8s
8s
8s
8s
7s
Energy Cost
45
50
55
60
65
Crystal Damage
5
10
15
20
25
70%
165%
Barrier
80
180
280
380
480
125%
Duration
3s
3s
3s
3s
3s
3s
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
13s
12.5s
12s
11.5s
10s
Energy Cost
45
50
55
60
65
Damage
100
150
200
250
350
50%
Damage/ Stack
20
30
40
50
70
20%
Heal
40
60
80
100
140
35%
Heal/Stack
15
20
25
30
40
20%
Lifesteal/ Stack
10%
10%
10%
10%
10%
Weakness Duration
4s
4s
4s
4s
4s
0.5%
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
65s
55s
45s
Energy Cost
55
70
85
Damage
350
500
650
100%
Slow Duration
3s
3.5s
4s
Stun Duration
1.8s
2s
2.2s