Baron
Last updated
Last updated
Baron's basic attacks explode, dealing 130% weapon damage to the target.
Explosions deal 100% damage to surrounding enemies.
Explosions deal 20% less damage to minions.
Health: 679 - 2054
Energy: 270 - 765
Armor: 20 - 50
Shield: 20 - 50
Weapon: 71 - 108
Atk Speed: 100% - 122%
Range: 5.4
Move Speed: 2.8
Baron launches artillery toward the target location, heavily damaging enemies on impact. This ability has 2 charges.
Enemies are also slowed by 35% (+15% weapon power), decaying over 2.2s.
This slow is further increased with weapon power up to a cap of 65% with 200 weapon power.
The range of this ability increases with crystal power up to a cap of 11 meters with 200 crystal power.
Baron can fire this while usuing Jump Jets.
Deals 50% less damage to minions.
After a brief delay, Baron jets to the target location then gains bonus move speed for 2.1s. His next basic attack is a double shot.
Overdrive: At max rank, Baron ignores all negative effects while leaping.
Baron takes longer to power up the farther away he is from his destination. However, this delay is reduced by weapon & crystal power up to a maximum of 200 total.
Basic attacks reduce this ability's cooldown by 12.5%
Baron targets a location anywhere on the map for an orbital strike, obliterating the area after a 3s delay.
This deals full damage to enemies near the center, falling off to 65% damage at the edges.
Although Baron & his allies see the designated location immediately, enemies only become aware of it 0.9s before impact.
Passive: Each rank of this ability permanently increases Baron's basic-attack range.
Deals 50% less damage to minions.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Charge Time
5s
4.5s
4s
3.5s
2.5s
Energy Cost
60
65
70
75
80
Range
8
8
8
8
8
1.5%
Damage
40
120
200
280
360
170%
70%
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
22s
20s
18s
16s
12s
Energy Cost
130
140
150
160
170
Range
10
10
10
10
10
Speed Boost
0.8
1
1.2
1.4
1.8
0.1%
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
80s
65s
50s
Energy Cost
140
140
140
Range
20
35
50
Damage at Center
400
650
900
225%
120%
Bonus Attack Range
1
1.5
2