Kensei
Last updated
Last updated
After striking enemy heroes or jungle monsters 3 times, Kensei's next basic attack deals 25% bonus damage and grants a burst of barrier.
Bonus Barrier: 30-140 (level 1-12)
Bonus Barrier: (Heroes): Target max health * 0.05% of bonus weapon power
Additionally, Kensei's basic attacks deals increased damage to heroes with higher health.
Attack Damage: 40% of weapon power + (Target max health * 0.03% of bonus weapon power.
Health: 761 - 2493
Energy: 280 - 643
Armor: 20 - 60
Shield: 20 - 60
Weapon: 86 - 163
Atk Speed: 100% - 136.3%
Range: 3.5
Move Speed: 3.5
Kensei rushes forward, swinging his blade and dealing basic attack damage in an arc in front of him.
This ability can be reactivated two additional times within 5s.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
14s
13s
12s
11s
8s
Energy Cost
25
25
25
25
25
Damage
55%
55%
55%
55%
65%
Bonus Damage
20
40
60
80
100
Slow Strength (Kensho)
30%
35%
40%
45%
50%
Kensei strikes his target and leaps backward, entering Kensho Stance and generating fortified health for the duration.
The next Lotus Strike or Path of the Ronin gain a powerful bonus effect when activated within 2.5s of cancelling this stance.
Lotus Strike travels farther and slows enemies hit.
Path of the Ronin stuns enemies hit.
Stance is cancelled automatically upon movement, attacking or using any ability.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
16s
14.5s
13s
11.5s
8.5s
Energy Cost
40
45
50
55
60
Bonus Damage
20
30
40
50
80
Fortified Health / Second
30
50
70
90
110
20%
Kensei readies himself before quickly rushing forward, dealing basic attack plus bonus damage to all enemies in his wake.
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
70s
55s
40s
Energy Cost
100
120
140
Bonus Damage
200
300
400
Stun Duration (Kensho)
0.8s
1.1s
14s