Kensei
Last updated
Last updated
After striking enemy heroes or jungle monsters 3 times, Kensei's next basic attack deals 25% bonus damage and grants a burst of barrier.
Bonus Barrier: 30-140 (level 1-12)
Bonus Barrier: (Heroes): Target max health * 0.05% of bonus weapon power
Additionally, Kensei's basic attacks deals increased damage to heroes with higher health.
Attack Damage: 40% of weapon power + (Target max health * 0.03% of bonus weapon power.
Health: 761 - 2493
Energy: 280 - 643
Armor: 20 - 60
Shield: 20 - 60
Weapon: 86 - 163
Atk Speed: 100% - 136.3%
Range: 3.5
Move Speed: 3.5
Kensei rushes forward, swinging his blade and dealing basic attack damage in an arc in front of him.
This ability can be reactivated two additional times within 5s.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio % | Weapon Ratio % |
Cooldown | 14s | 13s | 12s | 11s | 8s | ||
Energy Cost | 25 | 25 | 25 | 25 | 25 | ||
Damage | 55% | 55% | 55% | 55% | 65% | ||
Bonus Damage | 20 | 40 | 60 | 80 | 100 | ||
Slow Strength (Kensho) | 30% | 35% | 40% | 45% | 50% |
Kensei strikes his target and leaps backward, entering Kensho Stance and generating fortified health for the duration.
The next Lotus Strike or Path of the Ronin gain a powerful bonus effect when activated within 2.5s of cancelling this stance.
Lotus Strike travels farther and slows enemies hit.
Path of the Ronin stuns enemies hit.
Stance is cancelled automatically upon movement, attacking or using any ability.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio % | Weapon Ratio % |
Cooldown | 16s | 14.5s | 13s | 11.5s | 8.5s | ||
Energy Cost | 40 | 45 | 50 | 55 | 60 | ||
Bonus Damage | 20 | 30 | 40 | 50 | 80 | ||
Fortified Health / Second | 30 | 50 | 70 | 90 | 110 | 20% |
Kensei readies himself before quickly rushing forward, dealing basic attack plus bonus damage to all enemies in his wake.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Crystal Ratio % | Weapon Ratio % |
Cooldown | 70s | 55s | 40s | ||
Energy Cost | 100 | 120 | 140 | ||
Bonus Damage | 200 | 300 | 400 | ||
Stun Duration (Kensho) | 0.8s | 1.1s | 14s |