Ardan
Last updated
Last updated
Ardan benefits from purchasing health items.
Whenever Ardan takes damage, he heals for 0.8% of his missing health, but no more than 75% of the damage taken.
Instead of energy, Ardan uses a yellow meter called Vengeance.
Because Ardan doesn't need regular energy, 5% of bonus energy & 50% of bonus energy recharge are converted to crystal power.
Health: 838 - 2638
Energy: 0
Armor: 20 - 70
Shield: 20 - 70
Weapon: 80 - 140
Atk Speed: 100% - 136.3%
Range: 1.8
Move Speed: 3.3
Arden dashes to protect an ally, granting them a 4s barrier & a burst of move speed. This also slows & damages nearby enemies.
Overdrive: At max rank, Vanguard grants 30% Vengeance when cast on an ally.
Using this ability on himself results in only half the barrier, speed boost & Vengeance gain.
Barrier scales up with 30% of Ardan's bonus health.
Any time this ally takes damage, Ardan gains Vengeance.
Ardan rushes forward & punches his target.
Overdrive: At max rank, Blood for Blood deals an additional 40% damage.
Blood for Blood can only be activated when Ardan has 100% Vengeance & will consume all of it.
Blood for Blood triggers basic-attack effects.
Ardan leaps to the target location & projects a perimeter around him. Enemy heroes who touch or cross the perimeter are stunned & take crystal damage.
If Ardan leaves the perimeter, it is immediately destroyed.
Ardan instantly gains full Vengeance upon using this ability.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
13s
13s
13s
13s
13s
Energy Cost
0
0
0
0
0
Range
7
7
7
7
8.5
Damage
50
100
150
200
250
120%
Barrier
80
120
160
200
240
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
20s
20s
20s
20s
20s
Energy Cost
0
0
0
0
0
Range
5
5
5
5
7
Damage
40
80
120
160
200
70%
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
100s
90s
80s
Energy Cost
0
0
0
Damage
250
375
500
350%
Stun Duration
1s
1s
1s
Duration
4
6
8