Joule

Heavily armored mech rider with a powerful energy beam.

Heroic Perk: Heavy Plating

Joule has bonus armor & shield against damage that hits her on the front & sides, but not her back.

  • Bonus defense: 15-90 (level 1-12)

Stats Lvl 1-12

  • Health: 742 - 2487

  • Energy: 390 - 555

  • Armor: 20 - 50

  • Shield: 20 - 50

  • Weapon: 66 - 148

  • Atk Speed: 100% - 113.2%

  • Range: 2.4

  • Move Speed: 3.4

Ability A: Rocket Leap

Joule leaps to the target location. Enemies caught underneath Joule take full damage & are stunned, while enemies near the impact are knocked away & take 33% damage.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

22s

20s

18s

16s

10s

Energy Cost

100

115

130

145

160

Damage

150

200

250

300

350

170%

Stun Duation

1.1s

1.2s

1.3s

1.4s

1.5s

Ability B: Thunder Strike

Joule's mech fires an energy bolt directly in front of her. If this strikes an enemy, the next Thunder Strike will have bonus armor & shield pierce.

  • Overdrive: At max rank, weapon damage can critically strike.

  • Cooldown speed improves with attack speed.

  • Deals 50% less damage to minions.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

2.5s

2.5s

2.5s

2.5s

2.5s

Energy Cost

40

40

40

40

40

Damage

80

110

140

170

200

160%

175%

Bonus Pierce

5%

6%

7%

8%

10%

Ultimate: Big Red Button

Joule fires a massive beam of energy for 1.5s.

  • The force of this beam pushes Joule backward during channeling.

  • Deals 50% less damage to structures.

Stats

Lvl 1

Lvl 2

Lvl 3

Crystal Ratio %

Weapon Ratio %

Cooldown

60s

50s

40s

Energy Cost

100

125

150

Damage/Sec

530

995

1460

350%

Last updated