Phinn

Extremely tanky & can pull in enemies from across the screen.

Heroic Perk: Unstoppable

Phinn cannot be stopped or stunned. All movement-impairing effects are instead reduced to moderate slows, & stuns are converted to silences.

  • He even shrugs off attempts on his life, passively gaining 18% additional armor, shield & max health from items & effects.

Stats Lvl 1-12

  • Health: 892 - 2781

  • Energy: 220 - 440

  • Armor: 20 - 70

  • Shield: 20 - 70

  • Weapon: 95 - 154

  • Atk Speed: 100% - 113.2%

  • Range: 1.9

  • Move Speed: 2.8

Ability A: Quibble

Phinn slams his anchor down on the targeted location, heavily slowing enemies for 0.9s.

  • Overdrive: At max rank, the slow becomes a stun!

  • Deals 50% less damage to minions.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

9s

8s

7s

6s

5s

Energy Cost

45

50

55

60

65

Damage

160

270

380

490

600

170%

Slow

55%

60%

65%

70%

0%

Ability B: Polite Company

Phinn stomps the earth, damaging all enemies in a wide area & nudging them toward him. The effect reverberates around allies, temporarily granting them fortified health.

  • Fortified health increases by 6% of Phinn's bonus health & 20% of Phinn's bonus armor/shield.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

10s

10s

10s

10s

10s

Energy Cost

30

30

30

30

30

Damage

60

120

180

240

360

120%

Duration

3s

3s

3s

3s

4s

Fortified Health

140

170

200

230

290

Ultimate: Forced Accord

Phinn throws his anchor in a direction. After the anchor reaches its destination, Phinn yanks it back, damaging all enemies in its path & pulling them back to him.

Stats

Lvl 1

Lvl 2

Lvl 3

Crystal Ratio %

Weapon Ratio %

Cooldown

75s

60s

45s

Energy Cost

60

60

60

Damage

100

300

500

150%

Last updated