Reim

Resilient ice mage who dominates close-quarter battles.

Heroic Perk: Frostguard

When Reim damages opponents with his basic attack or Winter Spire, he is granted fortified health up to a cap of 25% of Reim's maximum health.

  • All damage dealt by Reim will chill opponents. This effect is reduced against non-heroes.

  • Reim's basic attack deal 15-54 (level 1-12) (+80% crystal power) crystal damage over 2s & grant 30% of the damage dealt with this effect as fortified health.

  • Basic attacks against targets that are already chilled apply a 60% slow that decays over 0.6s.

Stats Lvl 1-12

  • Health: 746 - 2499

  • Energy: 220 - 462

  • Armor: 20 - 60

  • Shield: 20 - 60

  • Weapon: 80 - 153

  • Atk Speed: 100% - 136.3%

  • Range: 1.9

  • Move Speed: 3.2

Ability A: Winter Spire

Reim summons a spire of ice at a nearby location, dealing crystal damage to surrounding enemies. After a short delay, the spire shatters, dealing heavy crystal damage.

  • Deals 25% increased damage to chilled targets.

  • 35% of the damage dealt with this ability is gained as fortified health.

  • Fortified health gained is reduced against non-heroes.

  • Deals 50% less damage to minions.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

4s

3.5s

3s

2.5s

2s

Energy Cost

60

60

60

60

60

Range

6

6

6

6

7.5

1st Hit Damage

60

90

120

150

180

70%

2nd Hit Damage

60

90

120

150

180

100%

Ability B: Chill Winds

Reim deals a burst of crystal damage to all surrounding enemies, rooting enemies who are chilled. A rooted enemy cannot move or dash, but the enemy can still attack.

  • Deals 50% less damage to minions.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

14s

13s

12s

11s

7s

Energy Cost

80

85

90

95

100

Damage

80

120

160

200

280

40%

Root Duration

0.6s

0.8s

1s

1.2s

1.4s

Ultimate: Valkyrie

Reim summons an ancient Valkyrie, devastating enemies in the area & applying a heavy decaying slow.

  • Enemies near center are also stunned & take greater damage.

Stats

Lvl 1

Lvl 2

Lvl 3

Crystal Ratio %

Weapon Ratio %

Cooldown

80s

60s

50s

Energy Cost

100

100

100

Damage at Center

250

375

500

125%

Damage at Edge

200

300

400

100%

Centre Slow Duration

3s

4.5s

6s

Edge Slow Duration

2s

3s

4s

Slow

60%

70%

80%

Stun Duration

0.8s

1s

1.2s

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