Joule
Last updated
Last updated
Joule has bonus armor & shield against damage that hits her on the front & sides, but not her back.
Bonus defense: 15-90 (level 1-12)
Health: 742 - 2487
Energy: 390 - 555
Armor: 20 - 50
Shield: 20 - 50
Weapon: 66 - 148
Atk Speed: 100% - 113.2%
Range: 2.4
Move Speed: 3.4
Joule leaps to the target location. Enemies caught underneath Joule take full damage & are stunned, while enemies near the impact are knocked away & take 33% damage.
Joule's mech fires an energy bolt directly in front of her. If this strikes an enemy, the next Thunder Strike will have bonus armor & shield pierce.
Overdrive: At max rank, weapon damage can critically strike.
Cooldown speed improves with attack speed.
Deals 50% less damage to minions.
Joule fires a massive beam of energy for 1.5s.
The force of this beam pushes Joule backward during channeling.
Deals 50% less damage to structures.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
22s
20s
18s
16s
10s
Energy Cost
100
115
130
145
160
Damage
150
200
250
300
350
170%
Stun Duation
1.1s
1.2s
1.3s
1.4s
1.5s
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
2.5s
2.5s
2.5s
2.5s
2.5s
Energy Cost
40
40
40
40
40
Damage
80
110
140
170
200
160%
175%
Bonus Pierce
5%
6%
7%
8%
10%
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
60s
50s
40s
Energy Cost
100
125
150
Damage/Sec
530
995
1460
350%