Joule
Last updated
Last updated
Joule has bonus armor & shield against damage that hits her on the front & sides, but not her back.
Bonus defense: 15-90 (level 1-12)
Health: 742 - 2487
Energy: 390 - 555
Armor: 20 - 50
Shield: 20 - 50
Weapon: 66 - 148
Atk Speed: 100% - 113.2%
Range: 2.4
Move Speed: 3.4
Joule leaps to the target location. Enemies caught underneath Joule take full damage & are stunned, while enemies near the impact are knocked away & take 33% damage.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
22s
20s
18s
16s
10s
Energy Cost
100
115
130
145
160
Damage
150
200
250
300
350
170%
Stun Duation
1.1s
1.2s
1.3s
1.4s
1.5s
Joule's mech fires an energy bolt directly in front of her. If this strikes an enemy, the next Thunder Strike will have bonus armor & shield pierce.
Overdrive: At max rank, weapon damage can critically strike.
Cooldown speed improves with attack speed.
Deals 50% less damage to minions.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
2.5s
2.5s
2.5s
2.5s
2.5s
Energy Cost
40
40
40
40
40
Damage
80
110
140
170
200
160%
175%
Bonus Pierce
5%
6%
7%
8%
10%
Joule fires a massive beam of energy for 1.5s.
The force of this beam pushes Joule backward during channeling.
Deals 50% less damage to structures.
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
60s
50s
40s
Energy Cost
100
125
150
Damage/Sec
530
995
1460
350%