Rona
Last updated
Last updated
Rona attacks faster than most heroes, but she deals 85% damage with each attack.
Rona's abilities use Bloodrage instead of energy, a unique resource that is generated from basic attacks, abilites & taking damage from enemies.
Critical strikes & basic attacks against against targets afflicted by Mortal Wounds will generate additional Bloodrage.
This caps at 100 & decays when Rona has been out of combat for 5s.
Health: 778 - 2563
Energy: 0
Armor: 20 - 60
Shield: 20 - 60
Weapon: 88 - 156
Atk Speed: 100% - 113.2%
Range: 1.8
Move Speed: 3.3
Rona leaps into battle, gaining Bloodrage for each enemy hero she collides with. After a short delay, the ground ruptures for 3s, dealing damage & slowing enemies who pass over it by 35%.
Rona is additionally granted fortified health for each enemy hero struck by the rupture.
Deals 50% less damage to minions.
A two-part axe attack that can catch up to - then brutalize - an unsuspecting target.
First activation: Rona lunges at her target, landing an empowered basic attack & granting her increased move speed & Bloodrage.
Second activation: Expend the bonus move speed & all of her Bloodrage to deal 1% bonus damage for each point consumed & apply Mortal Wounds to her target. She is then temporarily granted additional attack speed.
Each of Rona's basic attacks reduce Foesplitter's cooldown by 1s.
Rona drains her Bloodrage & spins in a whirlwind, dealing weapon damage to nearby enemies. While spinning, Rona moves slower & gains fortified health for each second.
Can be cancelled at any time by reactivating it or using another ability.
Requires at least 25 Bloodrage to activate.
Deals 50% less damage to minions.
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
13s
12s
11s
10s
9s
Energy Cost
0
0
0
0
0
Impact Damage
50
70
90
110
150
100%
Bloodrage Gain
25
25
25
25
35
Fortified Health
30
50
70
90
130
Rupture Damage
100
140
180
220
300
200%
Rupture Dmg to Minions
40
70
100
130
220
100%
Stats
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Crystal Ratio %
Weapon Ratio %
Cooldown
16s
15s
14s
13s
12s
Energy Cost
0
0
0
0
0
First Attack Damage
10
20
30
40
70
100%
85%
Bloodrage Gain
5
10
15
20
25
Second Attack Damage
10
20
30
40
70
100%
85%
Attack Speed
15%
20%
25%
30%
40%
Duration
2s
2.5s
3s
3.5s
4s
Stats
Lvl 1
Lvl 2
Lvl 3
Crystal Ratio %
Weapon Ratio %
Cooldown
6s
6s
6s
Energy Cost
0
0
0
Damage/Sec
225
350
475
100%
160%
Bloodrage per Second
25
25
25
Fortify/Sec
60
95
130