Kensei

Swift swordmaster who can easily maneuver through the battlefield

Heroic Perk: Immovable Mind

After striking enemy heroes or jungle monsters 3 times, Kensei's next basic attack deals 25% bonus damage and grants a burst of barrier.

  • Bonus Barrier: 30-140 (level 1-12)

  • Bonus Barrer (Heroes): Target max health * 0.05% of bonus weapon power

Additionally, Kensei's basic attacks deal increased damage to heroes with higher health.

  • Attack damage: 40% of weapon power + (target max health * 0.03% of bonus weapon power)

Stats Lvl 1-12

  • Health: 761 - 2493

  • Energy: 280 - 643

  • Armor: 20 - 60

  • Shield: 20 - 60

  • Weapon: 86 - 163

  • Atk Speed: 100% - 136.3%

  • Range: 3.5

  • Move Speed: 3.5

Ability A: Lotus Strike

Kensei rushes forward, swinging his blade and dealing basic attack damage in an arc in front of him.

  • This ability can be reactivated two additional times within 5s.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

14s

13s

12s

11s

8s

Energy Cost

25

25

25

25

25

Damage

55%

55%

55%

55%

65%

Bonus Damage

20

40

60

80

100

Slow Strength (Kensho)

30%

35%

40%

45%

50%

Ability B: Kensho

Kensei strikes his target and leaps backward, entering Kensho Stance and generating fortified health for the duration.

Kensho Stance: The next Lotus Strike or Path of the Ronin gain a powerful bonus effect when activated within 2.5s of canceling this stance.

  • Lotus Strike travels farther and slows enemies hit

  • Path of the Ronin stuns enemies hit

  • Stance is canceled automatically upon movement, attacking, or using any ability.

Stats

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Crystal Ratio %

Weapon Ratio %

Cooldown

16s

14.5s

13s

11.5s

8.5s

Energy Cost

40

45

50

55

60

Bonus Damage

20

30

40

50

80

Fortified Health / Second

30

50

70

90

110

20%

Ultimate: Path of the Ronin

Kensei readies himself before quickly rushing forward, dealing basic attack plus bonus damage to all enemies in his wake.

  • When this hits a target, it reveals it & grants Kestrel full Adrenaline stacks.

  • The base damage dealt by this ability is weapon damage.

  • Deals 50% less damage to structures.

Stats

Lvl 1

Lvl 2

Lvl 3

Crystal Ratio %

Weapon Ratio %

Cooldown

70s

55s

40s

Energy Cost

100

120

140

Bonus Damage

200

300

400

Stun Duration

0.8s

1.1s

1.4s

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